Candidate A
Inspecting the candidate…
One shift from the common opening.
NUVAKELO / COMPARE MOVES
Build candidate A and candidate B from the same opening, compare their visible awards and commit just one. This is a one-turn planning exercise, not two consecutive turns.

Inspecting the candidate…
One shift from the common opening.
Inspecting the candidate…
One shift from the common opening.
Adjust either candidate before committing one.
Each panel selects a reel, a direction and one scoring route. The tool applies exactly one shift to a copy of the same starting offsets. If its route can be improved, you may include a legal Strike preview in that candidate.
Both resulting boards stay visible at once, with their selected spaces identified. Read the coin award, matching identity and card use together instead of assuming that the larger immediate number is always the best long-term choice.
Select the candidate you prefer, then commit it. Only that candidate's movement and award are accepted. The other panel remains a record of the alternative rather than a second action added to the board.
After commitment the view shows the actual symbols left by the chosen shift. A Strike substitution belongs only to its recorded count and does not alter the board that a following player would inherit.
New comparison returns both panels to the same known starting rack and restores the hypothetical unused card. The exercise does not maintain a six-round multiplayer session or a persistent personal collection.
Candidate settings and the committed example live only in the current page. Reloading clears them. For the full game, follow the standard turn order and final-count chapter while tracking each player's real tray separately.