Keep the table readable
Leave a clear central area for the reel rack and common supplies. Personal trays should not overlap, and Strike cards should remain visible beside their owners. Arrange seating so no one must guess at a partly hidden window.
When reaching is difficult, the active player can name the chosen adjustment and ask another person to operate the wheel. The helper moves the mechanism but does not take over the decision.
Distinguish advice from commitment
The group can compare a row and diagonal while learning, but the active player chooses which legal route to collect. State that route clearly before taking point coins and an emblem from the supplies.
A short handover pause allows the table to verify a card use or award. Once everyone agrees the result, the next player receives the physical arrangement with the temporary Strike marker removed.
Finish the agreed session
Each of six rounds includes every person once, starting from the same first seat. Do not advance the round marker early or add a bonus turn because somebody is close to a larger collection.
At the end, organise the trays by point coins, emblem identities and card state. Apply the same formula and tiebreak to everyone. If the group wants a house variation for another game, agree it before that new opening begins.
