Start with point coins
Add the point coins collected on the owner's six turns. Their total lies between six and twenty-four before bonuses. If a paper tally replaced coins, use that record without duplicating its entries as physical points.
Every collected turn should be represented once. Correct any missing or repeated record while the group can still agree the sequence, then proceed to the identity bonus.
Separate repeated tiles from different types
Count how many distinct emblem identities appear at least once and multiply by two. A tray holding Bell, Coin, Bell and Grapes has three identities and adds six points, even though four physical tiles are present.
Thirteen point coins with that collection reach nineteen points. Keeping the Strike card adds one more for a final twenty. Spending it leaves nineteen, with its earlier benefit already included among the coins.
Use the same comparison for every seat
The highest final total wins. If two totals match, compare the number of different identities. If that count also matches, share the result. No additional wheel action is required to produce a sole winner.
The arithmetic helper explains the three terms from your entered counts. It checks simple input limits but does not reconstruct a match, enforce a physical seating order or certify an independently recorded result.
Total a finished collection
Use the counts from a finished game, rather than a single comparison preview.
13 + 6 + 1 = 20.
